AI Insights · Timothy · July 2025
Top 5 School Games Performance on Android in South America - Q2 2025
Explore the performance of the top school games on Android in South America during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the performance of school-themed games on Android in South America showed interesting trends. Data from Sensor Tower reveals the dynamics of weekly downloads, revenue, and active users for the top five apps in this category.
Bad Student: School Prank experienced a notable start with nearly 487K downloads in the last week of April, but this number gradually decreased over the quarter, ending with approximately 15K downloads by the end of June. Weekly revenue saw a peak of about $18, while active users dropped from 546K in late April to around 33K by the end of the quarter.
Teacher Simulator: Exam Time showed a significant spike in downloads, reaching over 101K in mid-May. Revenue varied throughout the quarter, with a peak of $54 at the beginning of April. Active users fluctuated, peaking at 188K in mid-May and maintaining a steady presence around 151K by the end of June.
SCHOOLBOY RUNAWAY - STEALTH maintained consistent download numbers, peaking at 129K in early May. Despite having no revenue data, the game had a strong user base, with active users reaching a high of 256K in mid-May.
Bully: Anniversary Edition saw a notable increase in downloads in early May, peaking at around 299K. Revenue also peaked at about $9.1K during the same period. The game maintained a consistent active user base, peaking at 30K in mid-June.
Lastly, Kids Games: For Toddlers 3-5 showed a steady growth in downloads, culminating in over 70K by the end of June. Active users remained robust, with a peak of 288K in early May.
For more detailed insights and data, please visit Sensor Tower.